Mystic Ages Publishing

{imagination + fun}

Hey, you...

Yes, the vague advantage/disadvantage thing I punched out in my last update is now a rough draft manuscript. It needs work, but it takes this advantage/disadvantage thing to an extreme with Black Hack as its base. Please check it out below, and let me know what you think.


BTW, I will be getting comments going on this website soon.

-- Nathan

The Basic Hack

The Basic Hack is officially released tomorrow. I waffled back and forth on what to do with this simple hack of classic fantasy roleplaying game rules, inspired by David Black's incredible Black Hack. Think of a streamlined version of that ruleset, rolling under your stats on a D20, but adding in a solo adventure, cutting out levels, and focusing in a bit more on a pure story-driven advancement. And hopefully easy enough for youngsters to play!

With your trusty battle axe in hand, you leave behind your devastated village and begin to explore the surrounding woods. You call out for your puppy. There is no response. You are just about to give up when you notice an old, strange cave near a canyon wall. The entrance to the cave is muddy. In the mud, you can make out what look like tracks leading into the darkness. What would you like to do?

Here is your pre-release link on RPGNow. Pay what you want. Get it for free. Have fun!


I posted a couple of updates for the 2D10 line, which remains free and fun. There is definitely some good response on RPGNow, and I look forward to see how it might work for various gaming groups out there. However, there is more good stuff on the way.

Planet Nine is a free setting for 2D10, a sort of conspiracy-laden, alien invasion one page foundation for some cool stories if you are in love with X-Files or even classic bad movies like "They Live". Get it here

I've also updated the core 2D10 rules with some slight grammar changes. Nothing major. Grab it here.

Per a comment on RPGNow, I will likely scale back the number of attribute points available in hero creation to make things a bit more balanced and challenging for heroes. I am taking another look at this, but here's how it shakes out. A starting hero with a Prowess of 7, an occupation like warrior, and a feat like "punch you in the skull" could theoretically end up rolling 3D10+14 for an attack. There's few villains that would stand up to that. For now, I recommend distributing 10 points among the four attributes with a max of 5 to help balance things out.

Of course, I want heroes to do great damage, so it's not the end of the world if your heroes mow down orc bands. Go for it.

-- Nathan

Great news, everyone!

I uploaded the latest edition of 2D10 RPG on RPGNow/DriveThruRPG. It's up and ready to be downloaded. I encourage you to share it freely on social media and other places.

Tomorrow, I will throw up an edited, corrected version of the Hero Sheet as a free download.

Following that, Beasties & Bandits should be close to finished and the one page adventure "The Truce".

Stay tuned.

-- Nathan